canvas 绘图时位置偏离的问题解决

使用 canvas 绘图时,指定的 div 大小一定不要超过该 div 所能获得的最大范围,否则绘制的点会跟实际位置发生偏离。

例如

<html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Untitled 1</title> <style type="text/css"> .style1 {   font-size: x-small; } </style> </head>  <body >     <div style="margin:2%">            <div id="test" style="width:800px;height:800px;background-color:#cbdad0d9">                    <canvas id="container" onm ousemove="mousemove(event)" onm ousedown="mousedown()" onm ouseup="mouseup()"></canvas>            </div>    </div>        <script type="text/javascript">         var paint = false;        var start = false;        var canvas = document.getElementById("container");        canvas.width = 800;        canvas.height = 800;        var offsetY = canvas.offsetTop;        var offsetX = canvas.offsetLeft;        var y;        var x;        var context = canvas.getContext("2d");            function mousemove(e) {            if (paint == true){                if (start == false){                    context.moveTo(0, 0);                    start = true;                } else {                    context.moveTo(x, y);                }                x = e.pageX - offsetX;                y = e.pageY - offsetY;                context.lineTo(x, y);                context.stroke();            }        }            function mousedown(event) {            paint = true;            console.log("down")        }            function mouseup(event) {            paint = false;            console.log("up")        }        </script></body> </html>

上例中可以正确的绘制线图。

如果更改为:

    <div style="margin:20%">            <div id="test" style="width:800px;height:800px;background-color:#cbdad0d9">                    <canvas id="container" onm ousemove="mousemove(event)" onm ousedown="mousedown()" onm ouseup="mouseup()"></canvas>            </div>    </div>

由于 canvas 所需 width 800px 无法满足,因此绘制线图时,与实际鼠标位置发生偏离。

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canvas 绘图时位置偏离的问题解决