HTML5 WebSocket实现点对点聊天的示例代码

昨天使用HTML5的websocket与Tomcat实现了多人聊天,那是最简单也是最基本的,其中注意的就是开发环境,要满足jdk1.7和tomcat8,当然了tom7 的7.063也行!

今天是国庆的最后一天,苦逼的加班,继续搞代码!令人欣慰的是,我用google找到了关于websocket的点对点聊天,更好的是可以和大多数系统很好的配合起来看下效果图

因为是模拟的,这里给出的是两个JSP页面A和B,里面分别向session里放了两个名字小明和小化,注意,这里的session是HttpSession session,之前多人聊天里的session是javax.websocket.Session;不一样的。

这里想一下, 使用HttpSession session控制聊天的用户,好处怎样,自己猜~~~

这里没有使用注解,传统的web.xml配置方式,首先在系统启动的时候调用InitServlet方法

public class InitServlet extends HttpServlet {    private static final long serialVersionUID = -3163557381361759907L;      private static HashMap<String,MessageInbound> socketList;        public void init(ServletConfig config) throws ServletException {            InitServlet.socketList = new HashMap<String,MessageInbound>();            super.init(config);            System.out.println("初始化聊天容器");        }        public static HashMap<String,MessageInbound> getSocketList() {            return InitServlet.socketList;        }    }

 这里你可以跟自己的系统结合,对应的web配置代码如下:

<?xml version="1.0" encoding="UTF-8"?><web-app version="3.0" xmlns="http://java.sun.com/xml/ns/javaee"    xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"    xsi:schemaLocation="http://java.sun.com/xml/ns/javaee     http://java.sun.com/xml/ns/javaee/web-app_3_0.xsd">    <servlet>        <servlet-name>websocket</servlet-name>        <servlet-class>socket.MyWebSocketServlet</servlet-class>    </servlet>    <servlet-mapping>        <servlet-name>websocket</servlet-name>        <url-pattern>*.do</url-pattern>    </servlet-mapping>    <servlet>        <servlet-name>initServlet</servlet-name>        <servlet-class>socket.InitServlet</servlet-class>        <load-on-startup>1</load-on-startup><!--方法执行的级别-->    </servlet>    <welcome-file-list>        <welcome-file>index.jsp</welcome-file>    </welcome-file-list></web-app>

这就是最普通的前台像后台发送请求的过程,也是很容易嵌入到自己的系统里

MyWebSocketServlet:

public class MyWebSocketServlet extends WebSocketServlet {    public String getUser(HttpServletRequest request){        String userName = (String) request.getSession().getAttribute("user");        if(userName==null){            return null;        }        return userName;      }      protected StreamInbound createWebSocketInbound(String arg0,            HttpServletRequest request) {        System.out.println("用户" + request.getSession().getAttribute("user") + "登录");        return new MyMessageInbound(this.getUser(request));     }}

MyMessageInbound继承MessageInbound

package socket;import java.io.IOException;import java.nio.ByteBuffer;import java.nio.CharBuffer;import java.util.HashMap;import org.apache.catalina.websocket.MessageInbound;import org.apache.catalina.websocket.WsOutbound;import util.MessageUtil;public class MyMessageInbound extends MessageInbound {    private String name;    public MyMessageInbound() {        super();    }    public MyMessageInbound(String name) {        super();        this.name = name;    }    @Override      protected void onBinaryMessage(ByteBuffer arg0) throws IOException {      }      @Override      protected void onTextMessage(CharBuffer msg) throws IOException {         //用户所发消息处理后的map        HashMap<String,String> messageMap = MessageUtil.getMessage(msg);    //处理消息类        //上线用户集合类map        HashMap<String, MessageInbound> userMsgMap = InitServlet.getSocketList();        String fromName = messageMap.get("fromName");    //消息来自人 的userId        String toName = messageMap.get("toName");         //消息发往人的 userId        //获取该用户        MessageInbound messageInbound = userMsgMap.get(toName);    //在仓库中取出发往人的MessageInbound        MessageInbound messageFromInbound = userMsgMap.get(fromName);        if(messageInbound!=null && messageFromInbound!=null){     //如果发往人 存在进行操作            WsOutbound outbound = messageInbound.getWsOutbound();             WsOutbound outFromBound = messageFromInbound.getWsOutbound();            String content = messageMap.get("content");  //获取消息内容            String msgContentString = fromName + "说: " + content;   //构造发送的消息            //发出去内容            CharBuffer toMsg =  CharBuffer.wrap(msgContentString.toCharArray());            CharBuffer fromMsg =  CharBuffer.wrap(msgContentString.toCharArray());            outFromBound.writeTextMessage(fromMsg);            outbound.writeTextMessage(toMsg);  //            outFromBound.flush();            outbound.flush();        }    }      @Override      protected void onClose(int status) {          InitServlet.getSocketList().remove(this);          super.onClose(status);      }      @Override    protected void onOpen(WsOutbound outbound) {          super.onOpen(outbound);          //登录的用户注册进去        if(name!=null){            InitServlet.getSocketList().put(name, this);//存放客服ID与用户        }    }    @Override    public int getReadTimeout() {        return 0;    }  }

在onTextMessage中处理前台发出的信息,并封装信息传给目标

还有一个messageutil

package util;import java.nio.CharBuffer;import java.util.HashMap;public class MessageUtil {    public static HashMap<String,String> getMessage(CharBuffer msg) {        HashMap<String,String> map = new HashMap<String,String>();        String msgString  = msg.toString();        String m[] = msgString.split(",");        map.put("fromName", m[0]);        map.put("toName", m[1]);        map.put("content", m[2]);        return map;    }}

当然了,前台也要按照规定的格式传信息

<%@ page language="java" contentType="text/html; charset=UTF-8"    pageEncoding="UTF-8"%><!DOCTYPE html><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><title>Index</title><script type="text/javascript" src="js/jquery-1.7.2.min.js"></script><%session.setAttribute("user", "小化");%><script type="text/javascript">var ws = null;function startWebSocket() {    if (WebSocket in window)        ws = new WebSocket("ws://localhost:8080/WebSocketUser/websocket.do");    else if (MozWebSocket in window)        ws = new MozWebSocket("ws://localhost:8080/WebSocketUser/websocket.do");    else        alert("not support");    ws.onmessage = function(evt) {        //alert(evt.data);        console.log(evt);       // $("#xiaoxi").val(evt.data);        setMessageInnerHTML(evt.data);    };    function setMessageInnerHTML(innerHTML){        document.getElementById(message).innerHTML += innerHTML + <br/>;    }    ws.onclose = function(evt) {        //alert("close");        document.getElementById(denglu).innerHTML="离线";    };    ws.onopen = function(evt) {        //alert("open");        document.getElementById(denglu).innerHTML="在线";        document.getElementById(userName).innerHTML=小化;    };}function sendMsg() {    var fromName = "小化";    var toName = document.getElementById(name).value;  //发给谁    var content = document.getElementById(writeMsg).value; //发送内容    ws.send(fromName+","+toName+","+content);//注意格式}</script></head><body onl oad="startWebSocket();"><p>聊天功能实现</p>登录状态:<span id="denglu" style="color:red;">正在登录</span><br>登录人:<span id="userName"></span><br><br><br>发送给谁:<input type="text" id="name" value="小明"></input><br>发送内容:<input type="text" id="writeMsg"></input><br>聊天框:<div id="message" style="height: 250px;width: 280px;border: 1px solid; overflow: auto;"></div><br><input type="button" value="send" onclick="sendMsg()"></input></body></html>

这是A.jsp页面,B同上

通过以上代码,就可以实现一个点对点的聊天功能,如果做的大,可以做成一个web版的聊天系统,包括聊天室和单人聊天,都说websocket不支持二进制的传输,但是看到个大流说了这样的话

不过现在做下来 感觉使用二进制的意义不是很大。很久以前就一直困混,怎么都说JS不支持二进制,发现其实只是一堆坑货对这个没研究。。(用的是filereader)

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

HTML5 WebSocket实现点对点聊天的示例代码